What is NoChance? NoChance is a server-side anti-cheat built around a 4-layer validation system with packet-level analysis. It catches cheaters without punishing legit players through trust scoring, adaptive sampling, and prediction-based detection.
Features
25+ Detection Modules — Fly, Speed, KillAura, FastBreak, Reach, NoClip, Jesus, Blink, Timer, ElytraFly, BoatFly, and more
4-Layer Validation — Multi-stage checks that filter out false positives before flagging
Prediction Engine — Tracks movement physics and combat patterns to catch subtle cheats
PacketEvents Integration — Deep packet analysis for 1.21-1.21.8
Bedrock/Geyser Support — Auto-detects Floodgate players with relaxed thresholds
Ping Compensation — Adjusts thresholds for high latency players
Trust Score System — Players build trust over time, skilled players get fewer false flags
Replay System — 30s buffer, saves violations for later review
Staff Tools — Spectate, freeze, verbose mode, clickable alerts with teleport and quick actions
In-Game GUI — Edit all settings through a menu, no file editing needed
Database Support — SQLite and MySQL with HikariCP pooling
Discord Webhooks — Violation alerts sent to Discord with rich embeds
Punishment System — Auto kicks, warnings, tempbans, fully configurable
Per-Check Config — Tune every detection module independently
Server Friendly — Adaptive sampling, async processing, batch operations