LancerCore | The Ultimate Spear Mechanics  | Combos, Particles & Stats | 1.21.11 icon

LancerCore | The Ultimate Spear Mechanics | Combos, Particles & Stats | 1.21.11 -----

Advanced Spear Combat: Combos, Elemental Catalysts & Stats




LancerCore
Master the Art of the Spear

The definitive plugin to enhance the combat experience with the new Minecraft Spear.
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Video Showcase


Features

LancerCore turns the vanilla Spear into a deadly, skill-based weapon. It introduces a combo system, visual effects, and advanced damage calculations based on speed and mounts.

  • Grappling Trident (v4.0 NEW!):
    Experience unparalleled 3D mobility! Equip a Lead in your off-hand and throw a Trident to anchor it to any surface. Right-click to pull yourself towards it. Hook distance scales with the Unbreaking enchantment!
  • Advanced Damage Scaling:
    Configurable damage multipliers. Deal massive damage while riding horses, pigs, or camels with the Cavalry Bonus.
  • Combo System:
    Chain attacks to build up your combo meter. Displays an animated Action Bar message and plays rising pitch sounds for satisfaction (Devil May Cry style!).
  • Visual Effects:
    Unlock particle auras (Helix or Circle) when reaching high combos. Fully configurable particle types (Soul Fire, Flame, Redstone, etc.).
  • Ghost Reach:
    Perform long-range attacks when your combo is high.
  • Bleeding & Lightning:
    Enemies bleed on impact and lightning strikes on high combos.
  • Balanced Mechanics:
    Add a configurable Hunger Cost to the Spear's "Lunge" attack to prevent spamming.
  • Database & Stats:
    Built-in SQLite database to track Kills, Max Combos, and records without lag.
  • PlaceholderAPI Support:
    Display stats on your Scoreboard or Tablist easily.

Visual Showcase


NEW: Grappling Trident Mobility
Anchor to blocks and pull yourself through the air!
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Customize your experience with the /lc particles menu. Choose your style and particle type!


Soul Fire Particle
Helix Style | Aura Style
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Dark Magic (Witch)
Helix Style | Aura Style
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Redstone (Dust)
Helix Style | Aura Style
[​IMG] [​IMG]

Flame
Helix Style | Aura Style
[​IMG] [​IMG]

Totem
Helix Style | Aura Style
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Combat Gameplay

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(The damage can be configured)
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️ Commands & Permissions

  • /lc reload - Reloads the configuration file.
    Permission:
    Code (Text):
    lancercore.admin
  • /lc particles - Opens the particle customization menu.
    Permission:
    Code (Text):
    lancercore.particles.all
    (or specific nodes)

Placeholders (PAPI)

LancerCore includes native PlaceholderAPI hook (no extra download needed).

  • Code (Text):
    %lancercore_combo%
    - Shows current active combo.
  • Code (Text):
    %lancercore_kills%
    - Shows total spear kills.
  • Code (Text):
    %lancercore_max_combo%
    - Shows the player's highest combo record.

⚙️ Configuration

The config is 100% customizable and commented for ease of use.

Code (Text):

# ==========================================
#         LancerCore Configuration
# ==========================================

prefix: "&8[&bLancerCore&8] "

combat:
  damage-multiplier: 1.5
  mount-bonus-multiplier: 2.0
  lunge-hunger-cost: 2
  bleeding:
    enabled: true
    chance: 0.25
  ghost-reach:
    enabled: true
    range: 7.0

combo:
  enabled: true
  reset-time-seconds: 5
  sounds:
    enabled: true
    hit-sound: "BLOCK_NOTE_BLOCK_PLING"
  finisher:
    enabled: true
    sound: "ENTITY_WITHER_SPAWN"
    min-combo-trigger: 5

visuals:
  action-bar: true
  combo-message: "&6&lLANCE COMBO &e&lx{combo}"
  lightning:
    enabled: true
  particles:
    enabled: true
    style: "HELIX"
    default-type: "SOUL_FIRE_FLAME"
    min-combo-trigger: 3
    radius: 1.2

storage:
  type: "SQLITE"

# ==========================================
#          GRAPPLING TRIDENT SYSTEM
# ==========================================
grappling-trident:
  enabled: true
  require-lead-in-offhand: true
  cooldown-seconds: 5
  fall-immunity-seconds: 8
  pull-speed-multiplier: 1.8
  ranges:
    base: 15
    unbreaking-1: 25
    unbreaking-2: 35
    unbreaking-3: 50
  messages:
    out-of-range: "&c&lTarget too far! &8(Max: {max}m)"
    on-cooldown: "&e&lGrapple on cooldown! &8({time}s)"
    anchored: "&a&lAnchored! &7Right-click to pull."
 

Installation

1. Download LancerCore.jar
2. Drag and drop it into your
Code (Text):
/plugins
folder.
3. (Optional) Install PlaceholderAPI for placeholder support.
4. Restart your server.
5. Enjoy the new combat mechanics!


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Found a bug? post in the discussion tab!
Resource Information
Author:
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Total Downloads: 39
First Release: Jan 26, 2026
Last Update: Mar 8, 2026
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