AtbarNpc-----Native ModelEngine R4 support. icon

AtbarNpc-----Native ModelEngine R4 support. -----

High-Performance Packet-Based NPC Plugin




⚡ AtbarNpc

High-Performance Packet-Based NPC Plugin

Lightweight. Blazing-fast. Zero entity overhead.
Native ModelEngine R4 support.


Spigot / Paper 1.20+ | Java 21+ | PacketEvents | ModelEngine R4

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What is AtbarNpc?

AtbarNpc is a modern, high-performance NPC plugin for Spigot / Paper 1.20+ servers with native ModelEngine support.

Unlike traditional NPC plugins that spawn real entities, AtbarNpc uses packet-based virtual entities — NPCs only exist on the client side, meaning your server TPS stays untouched even with hundreds of NPCs running simultaneously.

Why AtbarNpc?

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✨ Features

Three NPC Types — One Plugin

  • Player — Classic player-skin NPCs. Set any skin by player name or texture URL.
  • Vanilla Mob — Use any vanilla entity as an NPC — Villager, Zombie, Iron Golem, animals, and more.
  • ModelEngine ModelThe killer feature. Use any custom ModelEngine R4 3D model as an NPC. Dragons, custom mobs, furniture — anything. Combined with holograms and click commands, the possibilities are endless.

Core Features

  • Packet-Based — NPCs are purely client-side. Zero TPS impact. No real entities on the server.
  • ModelEngine R4 Integration — First-class support for custom 3D models. Turn any .bbmodel into a living NPC.
  • Hologram Text — Multi-line floating text via Text Display. Supports MiniMessage (colors, gradients).
  • Click Commands — Execute commands on right-click. Supports %player% placeholder.
  • View-Distance Tracking — NPCs auto spawn/despawn based on configurable player distance.
  • Look-At-Player — Smooth head rotation to face nearby players.
  • Glow Effect — Customizable glow colors per NPC.
  • Smart Selection — Select NPCs by looking at them or by ID — no UUID memorizing.
  • Auto-Save — YAML storage with configurable auto-save intervals.

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Performance

Code (Text):

NPC Count  |  Real Entities (TPS)  |  AtbarNpc / Packets (TPS)
-----------+-----------------------+---------------------------
   100     |       18 - 19         |          20
   500     |       12 - 15         |        19 - 20
  1000     |        5 - 10         |        18 - 19
 
How?
  • Async distance checks (off main thread)
  • View-distance culling (only visible NPCs send packets)
  • Batch packet sending (reduced network overhead)
  • GameProfile & skin caching

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Commands

Code (Text):

/npc create                  Create a Player NPC at your location
/npc create <entityType>     Create a vanilla mob NPC (VILLAGER, ZOMBIE, etc.)
/npc create model:<id>       Create a ModelEngine model NPC
 

Code (Text):

/npc sel                     Select the NPC you're looking at
/npc sel <id>                Select an NPC by ID
/npc list                    List all NPCs
/npc near [radius]           List nearby NPCs (default: 10 blocks)
/npc info                    View selected NPC info
/npc delete                  Delete selected NPC
 

Code (Text):

/npc tp                      Teleport to the selected NPC
/npc movehere                Move the NPC to your location
 

Code (Text):

/npc skin <player|url>       Set skin (switches to PLAYER type)
/npc entity <type>           Switch to vanilla mob type
/npc model <modelId>         Set ModelEngine model (switches to MODEL type)
/npc name <name>             Set display name
/npc lookat <true|false>     Toggle look-at-player
/npc glow <true|false> [color]  Toggle glow effect
 

Code (Text):

/npc hologram add <text>     Add a hologram line (MiniMessage supported)
/npc hologram remove <line>  Remove a hologram line
/npc hologram set <line> <text>  Edit a hologram line
/npc hologram clear          Clear all hologram lines
 

Code (Text):

/npc addcmd <command>        Add a right-click command
/npc removecmd <index>       Remove a command by index
/npc listcmd                 List all commands
/npc clearcmd                Clear all commands

Placeholder: %player% → player name
 

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Permissions

  • atbarnpc.admin — Access to all NPC management commands (Default: OP)

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Dependencies

  • PacketEventsRequired — Packet handling library (Spigot variant)
  • ModelEngine R4Optional — Enables custom 3D model NPCs

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⚙️ Configuration

Code (Text):

# Tracking
tracking:
  distance: 48        # blocks
  update-interval: 10 # ticks

# Hologram
hologram:
  default-offset: 0.3
  model-offset: 0.1
  line-spacing: 0.25

# NPC Defaults
npc-defaults:
  look-at-player: true
  collidable: false

# Performance
performance:
  load-delay: 100     # ticks
  auto-save:
    enabled: true
    interval: 300     # seconds

debug: false
 

Code (Text):

npcs:
  "550e8400-e29b-41d4-a716-446655440000":
    display-name: "Shop Keeper"
    location:
      world: "world"
      x: 100.5
      y: 64.0
      z: -200.5
      yaw: 90.0
      pitch: 0.0
    type: PLAYER
    skin-texture: "ewogICJ0aW1lc3RhbXAi..."
    skin-signature: "signature..."
    hologram:
      lines:
        - "<gold>Shop Keeper</gold>"
        - "<gray>Right-click to open shop</gray>"
      offset: 0.3
    look-at-player: true
    glowing: false
    collidable: false
    commands:
      - "openguishop shop"
 

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If you encounter any issues or have feature requests, feel free to post in the discussion tab.

Made by Atbar
Resource Information
Author:
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Total Downloads: 13
First Release: Mar 4, 2026
Last Update: Mar 14, 2026
Category: ---------------
All-Time Rating:
2 ratings
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