Speedgot
CosechaEvent
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Automatic crop harvesting event with scoreboard, tickets and economy rewards
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411.7 KB .jar
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EventoCosecha 3.0 | Harvest Event • Medal System • Daily Missions • Seasons | 1.20+ | Free
✦ WHAT'S NEW IN v3.0
Medal System (new)
Full medal system with 3 tiers — Gold (1st), Silver (2nd), Bronze (3rd)
Medals are physical stackable items with configurable custom_model_data for resource packs
Independent Medal Shop (/evento tiendamedallas) separate from the Ticket Shop
Mixed-cost items requiring medals + tickets simultaneously — deeper economy
/evento darmedalla <player> <gold|silver|bronze> [amount] admin command
PlaceholderAPI placeholders for medal counts (%eventocosecha_medallas_oro%, etc.)
Medals configurable per position — amount, type, even give multiple types at once
Participation reward now supports tickets and medals in addition to money
Shops (new)
Both shops have independent toggles — disable either if you use NPC shops
When a shop is disabled, its button is hidden from the menu and commands return a clean message
Medal Shop shows live balance of medals AND tickets in the top row
Items with mixed cost (medals + tickets) show clearly what you can and cannot afford
Survival section in Ticket Shop — enchanted weapons, material kits, food kits, crate keys, ranks
Guante Rustico added to Ticket Shop (removes mining fatigue passively)
Varita del Cosechador added to Ticket Shop (highlights ripe crops with particles)
Daily Missions (new)
3 missions per day per player — Easy, Normal, Hard — randomly assigned from a configurable pool
6 mission types: harvest N crops, reach N points, finish top 3, win an event, participate N times, harvest a specific crop
Missions reset automatically at midnight (server time)
Configurable reward per mission: tickets + optional money
Progress tracked in real time during events
Full database persistence — progress survives disconnects and restarts
Achievements (new)
14 unlockable achievements across 7 types: wins, streaks, participations, points, distinct crops, perfect score
Each achievement has its own reward: tickets + physical item + optional commands
Global announcement when a player unlocks an achievement
Achievement progress visible in /evento menu
Season System (new)
Configurable season duration in days
End-of-season prizes for top 3 players: tickets + money + commands
Optional reset of wins, streaks, achievements and ticket inventory at season start
Season number and days remaining available as PlaceholderAPI placeholders
Win Streaks & Cooldowns (new)
Win streak tracking with global announcement at configurable threshold
Separate racha_primero counter — consecutive first-place finishes
Winner cooldown system — blocks prizes after N consecutive wins to prevent domination
All streak data persisted in database
Permissions (new)
evento.use permission added and applied to all player-facing commands
evento.admin now inherits evento.use automatically via plugin.yml hierarchy
Players without evento.use cannot open shops, menu or see top
Bedrock Compatibility (new)
All MiniMessage gradients replaced with solid colors across all Java files and config.yml
Tested across ItemsEspecialesManager, GUIManager, GUIListener, CosechaListener, ConfigManager and EventoManager
Custom model data on medals and ticket is optional — plugin works without a resource pack
Bug Fixes & Improvements
Scheduler task for daily purge now stored and cancelled properly on onDisable — fixes reload crashes
Orphaned MiniMessage closing tags removed — no more visible </gold> text in GUIs
plugin.yml updated with full command usage, permission hierarchy and website field
Oraxen removed from softdepend — loaded via reflection only, no declaration needed
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Mar 17, 2026
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Resource Information
Author:
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Total Downloads:
14
First Release:
Mar 4, 2026
Last Update:
Mar 17, 2026
Category:
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All-Time Rating:
1 ratings
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