Additions + New Config Option! Foliage Dissipation Multiplier! This lets you control the impact of foliage on pollution dissipation!
+ Pl3xMap support added! The map will now show pollution information if you show the layer! Its hidden by default!
Changes + Movers, devices and belts now use display occlusion in a much more efficient way. This reduces overhead by nearly 33% when using the occlusion system.
+ Device Item Head Distance has been increased to 80 by default to account for the new occlusion system.
+ The Pollution Move Percent config option now works as intended again.
+ Foliage score is now visible in the /mt map command
Fixes + The ResearchLab now checks for PDC when checking for Minetorio items. This actually reduces overhead to.
+ Optimized the ResearchLab's action so it should use produce less overhead.
+ Optimized the AutoLogger.
+ You can no longer rename Minetorio devices and items at an anvil.
+ Fixed an issue with servers who have more then 1 world with pollution, this would cause odd issues in the /mt map
+ Fixed an issue with dissipation tagging not tagging nearby super chunks.
+ Fixed an issue with the Asteroid collector spamming console when a material doesn't have a drop. Now the input will be deleted in these cases.
+ Belts removes via liquids or physics are now accounted for correctly and drop the proper belt.
+ Fixed an issue with recipe selecting showing black concrete for vanilla materials.
+ The Crate Manager only works if it has power now.
+ Fixed an issue when breaking a train station that would allow it to drop gravel and rails of unconnected stations.
+ Fixed an issue with potions not stacking properly when crated at crate manager.