JailsPlus has been updated with the following
features:
Bug Fixes:
Fixed the hardcoded No reason provided output on unjail field of discord integration messages when player gets unjaied after serving their complete time in prison(tempjail/ipjail)
JailsPlus has been updated with the following
features:
New Features:
If the <jail> parameter is left empty whilst jailing a player with one of the 3 commands(jail, tempjail, ipjail) the player will be sent to one of the existing jails with the least amount of players.
command-hooks, This config option basically contains commands that will be executed(on console) on jail(jail/tempjail/ipjail) an unjail.
jail-command-hooks contains commands that will be executed on jail(jail/tempjail/ipjail)
unjail-command-hooks contains commands that will be executed on unjail.
Available Placeholders: %player% - This is a placeholder for the targeted prisoner. This placeholder alone should do the work, if not, contact us & we will add your requested new placeholders.
JailsPlus has been updated with the following
features:
New Features:
New Commands:
/jails set cell <name> <jail>
/jails delete cell <cell_name>
Here in the cell set command, the <name> parameter is going to be the name of the cell and <jail> parameter is going to be the jail the cell is going to be in.
Also, if you have set some cells in a jail, you can actually leave the cell parameter empty while using a jailing command and the player will be randomly teleported to one of the existing cells with the least amount of players! [This feature can be useful to automate the jailing system] E.g- /jails jail Notch jail hacking This will send Notch to one of the existing cells with the least amount of players.
Jails+ has been updated with the following features:
-
New Features: *
Custom language Support:
* Create a new file in the `plugins\JailsPlus\lang` folder and save it as `.yml`. Then head over to the `config.yml` and configure the `language` config option to be the name you gave to that file. e.g -
Jails+ has been updated with the following
features:
-
Bug Fixes: * Fixed an issue where if a player is unjailed whilst being offline, logging back doesn't teleport the player according to the set location in `config.yml`
* Fixed an issue where `/jails list prisoners` right click operation wouldn't work and gets overwritten by Essentials plugin or others that have similar commands
Jails+ has been updated with the following:
- Jails display timers now supports multiple types at the same time, make sure to delete your config.yml and restart the server to update.
Jails+ has been updated with the following features:
- Action bar, title, subtitle are now displayed as a timer for jailed players
- The timer type, speed, and the text can be configured in the config.yml
Jails+ has been updated with the following features:
- New config option-
Code (Text):
afk-prevention:
enabled: true
If set to true, the afk-prevention mechanism will work where a GUI pops up and you have to click one of those green buttons. If set to false, the afk-prevention mechanism won't work.
Note: This feature is dependent on count-offline config option and will only work if count-offline is set to false
Jails+ has been updated with the following features:
- New config options-
Code (Text):
count-offline: true
If this config option is set to
true, jail duration doesn't pause when prisoner is offline. If it is set to
false, jail duration pauses when prisoner is offline.
Code (Text):
afk-prevention:
detection-time: 600
gui-timeout: 300
countdown-start: 60
This is meant to prevent prisoners to be AFK when serving jail time. A GUI will open up when the prisoner is AFK for "X" time according to
detection-time. The prisoner will have to click the green button in the GUI in "X" time according to
gui-timeout , otherwise will get kicked out of the server for being AFK.
This feature only works when
count-offline is set to
false.
Jails+ has been updated with the following features:
- Command refracted-
* From - `
/jails spawn <prisoner_name> [world_spawn | original_location]`
* To - `
/jails spawn <jail/prisoner> <jail_name/prisoner_name> [coords(x,y,z) / world_spawn | original_location]`
So the
two use cases could be-
* `
/jails spawn jail jail1 10 0 -10` - This sets the unjail location for the specified jail, meaning whenever a player in that jail is unjailed the player will be teleported to the set co-ordinates.
* `
/jails spawn prisoner Steve original_location` - This will set the specified prisoners unjail location to be the location where he was in before being imprisoned and if you set `world_spawn` instead of `original_location`, the prisoner will be teleported to the world_spawn when unjailed.
Added two new configuration option/sections:
general:
teleport-when-unjailed: true/false # Should the player be teleported when unjailed
default-unjail-location:
type: WORLD_SPAWN # WORLD_SPAWN, ORIGINAL_LOCATION, CUSTOM
world: UNCHANGED # Optional: Only used for CUSTOM type, "UNCHANGED" or "world_name"
coordinates:
x: "~+5" # "~" player's current coordinate value, "~+10"
y: "64"
z: "~"
yaw: "~" # optional "~" or ex: "25.0"
pitch: "~" # optional "~" or ex: "10.0"
- Implemented fuzzy matching for jail names
- Added an extra layer of security so that players will always get punished when trying to escape from jail, no matter what vulnerability they use
- New command: /jails set duration [player] [duration]: Change the duration of an active jail sentence
- Better offline player support
- Added Discord notifications for jail duration changes
Jails+ has been updated with the following changes:
Changelog-
* Fixed a `NPE` error when executing `/jails wand`.
* Removed duplicate messages shown during flag selection.
* Fixed an issue where rapidly spamming corner selections with the `jails wand selection tool` changed the block state instead of registering the selection.
* Fixed an issue with `keep-inventory` feature where it wouldn't work as intended
* Fixed a serialization error related to `keep-inventory`.
* Fixed duplicate unjail confirmation message when trying to unjail using ` /jails list prisoners`
Jails has been updated with the following changes:
Changelog- - Fixed skin not being properly reset after being unjailed.
- Fixed the punishment on escape not working properly.
- Fixed
/jails help and
/jails wand showing an unexpected error.
- Fixed duplicate jailed messages on join after being jailed.
Jails+ commands, usage and perms have been completely re-written and organized along with the documentation too.
Bug Fixes:
- Fixed a bug where the selection wand was interfering with another plugin
- Fixed some translation messages not supporting colous correctly
- Fixed jails GUI invalid console spam
- Fixed flags not being properly made
- Fixed help command not working properly
- Fixed escape messages showing a lot of times
- Fixed unjail, delete jail and delete flag not working properly
- And other small bug fixes
Jails+ has been updated with the following changes:
New Commands Added:
➤ /jailbailset – Set a bail amount for a jailed player
• Usage: /jailbailset <player> <amount>
• Permission: jails.bailset
➤ /jailbailgui – Open a GUI showing bailable jailed players
• Usage: /jailbailgui
Jails+ has been updated with the following features:
- Support for the Spanish language
To change the plugin's language, set the `language` in the config.yml file to either `en` (English) or `es` (Spanish). If `language` doesn't exist in the config file, manually type it yourself.
Example configuration:
language: es This will set the language to Spanish.
This is a BETA release and there may be some bugs. Support for more languages will be added very shortly.