⭐MythicLifesteal⭐∤ Premium Experience FOR FREE ∤ Advanced  Lifesteal ∤⚡NEW: DEATH BANS ADDED ⚡ icon

⭐MythicLifesteal⭐∤ Premium Experience FOR FREE ∤ Advanced Lifesteal ∤⚡NEW: DEATH BANS ADDED ⚡ -----

All the lifesteal plugins costly or substandard? No issue, here's a premium experience for free.




Additions:
- Integrated MySQL alongside SQLite into the plugin. Giving you options between SQLite (.db) or MySQL (database). Switching FROM SQLite to MySQL will safely migrate data. No data loss is expected from this update.

Fixes & Changes:
- Fixed a minor duplication bug with hearts as an item. Further testing will be done.

HOW TO UPLOAD:
1. Load the new updated plugin (v1.0.8-BETA).
2. Go into the config.yml and find database: then copy that and replace it with:

Code (YAML):
database:
  type
: "sqlite"               # Database type (sqlite or mysql)
 
  # SQLite settings
  filename
: "lifesteal.db"     # SQLite database filename
 
  # MySQL settings (only used when type is mysql)
  mysql
:
    host
: "localhost"         # MySQL server host
    port
: 3306                 # MySQL server port
    database
: "lifesteal"     # MySQL database name
    username
: "root"           # MySQL username
    password
: ""               # MySQL password
    ssl
: false                 # Enable SSL connection
----------, Mar 18, 2026

Additions:
  • Implemented death bans into the plugin.
  • Death bans can be enabled or disabled in the config.yml file.
  • Added 24 permission nodes for death bans.
  • The permission node is: lifesteal.ban.<number> (1-24).
  • Example: lifesteal.ban.24 would ban for 24 hours.
----------, Sep 12, 2025

Fixes & Changes:
  • Added in configurable messages for giving beacons and hearts. This wasn't in previous versions.
Additions:
  • Added in a /giveheart subcommand (/mythiclifesteal giveheart) so that administrators can give hearts as a physical item, saving time.
----------, Sep 12, 2025

Additions:
  • Implemented WorldGuard into the plugin. This is now a soft dependency.
  • You can set custom flags for your server, overall enhancing how the plugin works.
----------, Sep 11, 2025

Additions:
  • Implemented bStats into the plugin.
----------, Sep 11, 2025

Additions:
  • Implemented HEX support.
  • Reconfigured the entire plugin to make it much more presentable out of the box and hopefully require less work from you guys.
----------, Sep 11, 2025

Additions:
  • Implemented three new beacons that can be crafted.
  • All beacons have three tiers (Tier I, II, III).
  • The berserker beacon will give you extra hearts for a specific time period, allowing you to overpower your enemy.
  • The sacrificial beacon will lower both your and the enemies hearts - possibly one shotting them. High risk high reward beacon.
  • The regeneration beacon will regenerate hearts.
  • All beacons except sacrificial are only for the utiliser, the enemies or surrounding players will not receive the effects.
Code (YAML):
# Beacon System
beacons
:
  enabled
: true               # Enable beacon system
 
  # Berserker Beacon - Gives temporary hearts to placer only
  berserker
:
    enabled
: true
    tiers
:
      tier1
:
        crafting
:
          ingredients
:
           - "BEACON:1"         # 1 Beacon
            - "REDSTONE_BLOCK:2" # 2 Redstone Blocks
            - "IRON_BLOCK:2"     # 2 Iron Blocks
            - "DIAMOND:4"       # 4 Diamonds
        hearts_given
: 5         # Extra hearts given to placer
        duration
: 300           # Duration in seconds (5 minutes)
        radius
: 0               # Only affects placer (no radius)
        item
:
          material
: "BEACON"
          name
: "&4⚔ Berserker Beacon I ⚔"
          lore
:
           - "&7Right-click to place"
            - "&7Gives &c+{hearts} hearts&7 for &e{duration}s"
            - "&7Only affects the placer"
            - ""
            - "&6Tier
: &eI"
      tier2
:
        crafting
:
          ingredients
:
           - "BEACON:1"         # 1 Beacon
            - "REDSTONE_BLOCK:3" # 3 Redstone Blocks
            - "GOLD_BLOCK:2"     # 2 Gold Blocks
            - "DIAMOND:3"       # 3 Diamonds
        hearts_given
: 8
        duration
: 450           # 7.5 minutes
        radius
: 0
        item
:
          material
: "BEACON"
          name
: "&4⚔ Berserker Beacon II ⚔"
          lore
:
           - "&7Right-click to place"
            - "&7Gives &c+{hearts} hearts&7 for &e{duration}s"
            - "&7Only affects the placer"
            - ""
            - "&6Tier
: &eII"
      tier3
:
        crafting
:
          ingredients
:
           - "BEACON:1"         # 1 Beacon
            - "REDSTONE_BLOCK:4" # 4 Redstone Blocks
            - "NETHERITE_BLOCK:1" # 1 Netherite Block
            - "DIAMOND:3"       # 3 Diamonds
        hearts_given
: 12
        duration
: 600           # 10 minutes
        radius
: 0
        item
:
          material
: "BEACON"
          name
: "&4⚔ Berserker Beacon III ⚔"
          lore
:
           - "&7Right-click to place"
            - "&7Gives &c+{hearts} hearts&7 for &e{duration}s"
            - "&7Only affects the placer"
            - ""
            - "&6Tier
: &eIII"
 
  # Regeneration Beacon - Regenerates current hearts to placer only
  regeneration
:
    enabled
: true
    tiers
:
      tier1
:
        crafting
:
          ingredients
:
           - "BEACON:1"         # 1 Beacon
            - "EMERALD_BLOCK:2" # 2 Emerald Blocks
            - "IRON_BLOCK:2"     # 2 Iron Blocks
            - "GOLDEN_APPLE:4"   # 4 Golden Apples
        hearts_regenerated
: 2   # Hearts regenerated per tick
        duration
: 180           # 3 minutes
        radius
: 0               # Only affects placer
        regen_interval
: 30       # Regenerate every 30 seconds
        item
:
          material
: "BEACON"
          name
: "&a♥ Regeneration Beacon I ♥"
          lore
:
           - "&7Right-click to place"
            - "&7Regenerates &c{hearts} hearts&7 every &e{interval}s"
            - "&7Duration
: &e{duration}s"
            - "&7Only affects the placer"
            - ""
            - "&6Tier
: &eI"
      tier2
:
        crafting
:
          ingredients
:
           - "BEACON:1"         # 1 Beacon
            - "EMERALD_BLOCK:3" # 3 Emerald Blocks
            - "GOLD_BLOCK:2"     # 2 Gold Blocks
            - "GOLDEN_APPLE:3"   # 3 Golden Apples
        hearts_regenerated
: 3
        duration
: 300           # 5 minutes
        radius
: 0
        regen_interval
: 25       # Every 25 seconds
        item
:
          material
: "BEACON"
          name
: "&a♥ Regeneration Beacon II ♥"
          lore
:
           - "&7Right-click to place"
            - "&7Regenerates &c{hearts} hearts&7 every &e{interval}s"
            - "&7Duration
: &e{duration}s"
            - "&7Only affects the placer"
            - ""
            - "&6Tier
: &eII"
      tier3
:
        crafting
:
          ingredients
:
           - "BEACON:1"         # 1 Beacon
            - "EMERALD_BLOCK:4" # 4 Emerald Blocks
            - "NETHERITE_BLOCK:1" # 1 Netherite Block
            - "ENCHANTED_GOLDEN_APPLE:2" # 2 Enchanted Golden Apples
            - "GOLDEN_APPLE:1"   # 1 Golden Apple
        hearts_regenerated
: 5
        duration
: 450           # 7.5 minutes
        radius
: 0
        regen_interval
: 20       # Every 20 seconds
        item
:
          material
: "BEACON"
          name
: "&a♥ Regeneration Beacon III ♥"
          lore
:
           - "&7Right-click to place"
            - "&7Regenerates &c{hearts} hearts&7 every &e{interval}s"
            - "&7Duration
: &e{duration}s"
            - "&7Only affects the placer"
            - ""
            - "&6Tier
: &eIII"
 
  # Sacrificial Beacon - Removes hearts from placer and nearby players, returns them when expired
  sacrificial
:
    enabled
: true
    tiers
:
      tier1
:
        crafting
:
          ingredients
:
           - "BEACON:1"             # 1 Beacon
            - "OBSIDIAN:4"           # 4 Obsidian
            - "WITHER_SKELETON_SKULL:1" # 1 Wither Skeleton Skull
            - "SOUL_SAND:3"         # 3 Soul Sand
        hearts_removed
: 3       # Hearts removed from affected players
        duration
: 240           # 4 minutes
        radius
: 10               # 10 block radius
        item
:
          material
: "BEACON"
          name
: "&5☠ Sacrificial Beacon I ☠"
          lore
:
           - "&7Right-click to place"
            - "&7Removes &c{hearts} hearts&7 from all players"
            - "&7within &e{radius} blocks&7 for &e{duration}s"
            - "&7Hearts returned when beacon expires"
            - ""
            - "&6Tier
: &eI"
      tier2
:
        crafting
:
          ingredients
:
           - "BEACON:1"             # 1 Beacon
            - "OBSIDIAN:5"           # 5 Obsidian
            - "WITHER_SKELETON_SKULL:2" # 2 Wither Skeleton Skulls
            - "SOUL_SAND:1"         # 1 Soul Sand
        hearts_removed
: 5
        duration
: 360           # 6 minutes
        radius
: 15               # 15 block radius
        item
:
          material
: "BEACON"
          name
: "&5☠ Sacrificial Beacon II ☠"
          lore
:
           - "&7Right-click to place"
            - "&7Removes &c{hearts} hearts&7 from all players"
            - "&7within &e{radius} blocks&7 for &e{duration}s"
            - "&7Hearts returned when beacon expires"
            - ""
            - "&6Tier
: &eII"
      tier3
:
        crafting
:
          ingredients
:
           - "BEACON:1"             # 1 Beacon
            - "OBSIDIAN:4"           # 4 Obsidian
            - "WITHER_SKELETON_SKULL:3" # 3 Wither Skeleton Skulls
            - "NETHERITE_BLOCK:1"   # 1 Netherite Block
        hearts_removed
: 7
        duration
: 480           # 8 minutes
        radius
: 20               # 20 block radius
        item
:
          material
: "BEACON"
          name
: "&5☠ Sacrificial Beacon III ☠"
          lore
:
           - "&7Right-click to place"
            - "&7Removes &c{hearts} hearts&7 from all players"
            - "&7within &e{radius} blocks&7 for &e{duration}s"
            - "&7Hearts returned when beacon expires"
            - ""
            - "&6Tier
: &eIII"
----------, Sep 10, 2025

Additions:
  • Implemented the ability to craft hearts.
  • The crafting of hearts is extremely configurable. You can decide if it's enabled, the ingredients, result and if its a shaped process.
  • Everyone can craft hearts, no pesky permission nodes.
Code (YAML):
crafting:
  enabled
: true               # Enable custom heart crafting
  recipes
:
    # Basic Heart Recipe - 4 Diamond + 4 Gold + 1 Nether Star = 1 Heart
    basic_heart
:
      enabled
: true
      ingredients
:
       - "DIAMOND:4"         # 4 Diamonds
        - "GOLD_INGOT:4"       # 4 Gold Ingots
        - "NETHER_STAR:1"     # 1 Nether Star
      result
:
        amount
: 1             # Craft 1 heart
        type
: "heart_item"     # Results in a heart item
      shaped
: false           # Shapeless recipe (ingredients can be in any order)
     
    # Expensive Heart Recipe - 9 Netherite + 1 Dragon Egg = 3 Hearts
    expensive_heart
:
      enabled
: false           # Disabled by default (very expensive)
      ingredients
:
       - "NETHERITE_INGOT:9" # 9 Netherite Ingots
        - "DRAGON_EGG:1"       # 1 Dragon Egg
      result
:
        amount
: 3             # Craft 3 hearts
        type
: "heart_item"     # Results in heart items
      shaped
: false           # Shapeless recipe
     
    # Blood Heart Recipe - Life essence crafting
    blood_heart
:
      enabled
: true
      ingredients
:
       - "REDSTONE:16"       # 16 Redstone (blood essence)
        - "GHAST_TEAR:4"       # 4 Ghast Tears (life essence)
        - "GOLDEN_APPLE:2"     # 2 Golden Apples (vitality)
        - "TOTEM_OF_UNDYING:1" # 1 Totem of Undying (life force)
      result
:
        amount
: 2             # Craft 2 hearts
        type
: "heart_item"     # Results in heart items
      shaped
: false           # Shapeless recipe
     
  # Crafting settings
  settings
:
    success_sound
: "ENTITY_PLAYER_LEVELUP" # Sound to play on successful craft
    fail_sound
: "ENTITY_VILLAGER_NO"       # Sound to play on failed craft
    success_message
: true     # Send success message
    craft_limit_per_player
: 0 # Max crafts per player (0 = unlimited)
    craft_cooldown
: 0         # Cooldown between crafts in seconds (0 = no cooldown)
----------, Sep 10, 2025

Resource Information
Author:
----------
Total Downloads: 72
First Release: Sep 10, 2025
Last Update: Mar 18, 2026
Category: ---------------
All-Time Rating:
0 ratings
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