PartyPvP | Team Duels, Minigames, Events, Endless Fun! icon

PartyPvP | Team Duels, Minigames, Events, Endless Fun! -----

Unleash the Ultimate Party PvP Experience – Duels, Minigames, Guns & More!



Large update dropped!
NEW
  • Added SQLite as a first-class backend (and default DB type), including dependency wiring and factory/type support.

  • Introduced database-backed match history model/API (MatchHistoryEntry + Database methods for save/query/load).

  • Implemented persistent match history storage for SQLite, MySQL, and MongoDB (schema/collections + CRUD/query methods).

  • Moved match archive persistence to database backends (instead of local YAML), including paged and player-specific retrieval.

  • Added command enable/disable toggles for broad command registration control in config.

  • Added auto-recovery for missing items.yml: copies default resource back into plugin folder when deleted (startup/reload).
⚙️ IMPROVED
  • Command registration flow is now config-driven and selectively registers only enabled commands.

  • /partypvp root command now proxies subcommands + delegated tab completion for enabled command map entries.

  • Tab completion coverage expanded across command surface (player/admin/tournament/party flows).

  • Leaderboard architecture refactor: async refresh/caching for parties and safer backend loading/sorting for players.

  • Arena rating serialization is now YAML-safe + legacy-compatible, with average-rating handling improved.

  • Sidebar placeholder pipeline improved (dynamic list-expansion, multiline splitting, unresolved token fallback, blank filtering).
️ FIXED
  • Survival Games deathmatch out-of-bounds teleport issues by validating generated ring spawns against arena cuboid and safe Y placement.

  • Survival Games death drop handling regression (drops preserved before clear and safely re-dropped).

  • Battle Royale clone flow fixed (cloneMatch() no longer returns null).

  • General game safety hardening: null guards for profile/kill stat operations, safer spawn fallback pools, leader/profile guardrails in broadcast paths.

  • Tournament runtime stability fixes: active-match elimination synchronization, ladder-availability guards, safer manager/scheduler behavior.
----------, Mar 3, 2026
Resource Information
Author:
----------
Total Downloads: 5
First Release: Mar 3, 2025
Last Update: Mar 3, 2026
Category: ---------------
All-Time Rating:
1 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings