In this update, I improved the plugin's responsiveness, allowing you to customize it directly during gameplay. I also added a "Deterministic Mode" option, allowing you to consciously opt out of the generative approach. Future updates will focus on developing this mode; the AI API has become too expensive for continuous use, and not everyone can afford it, while the trial models are too truncated and feel like stubs.
- Improved Settlement Access: Any bell located within settlement borders now opens the management menu. Previously, this was restricted to the central bell only.
- Race-Aware Naming: AI-generated settlement names now account for the dominant race. Towns feature more immersive, lore-friendly names, such as Ghrak-Dun for Orcs or Sylvaruun for Elves.
- Dynamic AI Localization: Introduced the /s translate system to automatically localize race-specific resources (names and phrases). This system includes persistent progress tracking, a status BossBar, and built-in quota protection to safely handle large batches of content.
- Interactive AI Setup Wizard: Added the /s setup command, providing a streamlined, step-by-step process to configure AI providers directly in-game. The wizard handles secure API key entry, automatically selects optimal AI models for each provider, and instantly localizes the primary language.yml file upon completion.
- Deterministic Mode: Added the /s disable ai command, which allows server owners to opt out of AI features entirely. This action silences setup notifications and switches the plugin to a deterministic state, disabling generative translations and dynamic quests in favor of static content from local files.
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