[1] Fixed critical chat input bug - "cancel" and other input messages no longer appear in global chat when creating teams or using GUIs
[2] Fixed team chat bleeding into global chat - changed event priority from HIGHEST to NORMAL to process after ChatInputManager
[3] Fixed ChatInputManager event priority - changed from LOWEST to HIGHEST to cancel events before other chat handlers process them
[4] Added gradient color support for team names - use `/team setcolor #RRGGBB #RRGGBB` to create beautiful gradient effects
[5] Added hex color validation - ensures proper #RRGGBB format before applying gradient colors
[6] Added database support for gradient colors - new `gradient_start` and `gradient_end` columns in donut_teams table
[7] Enhanced `/team setcolor` command - now supports three modes: named colors (RED, BLUE), hex gradients (#FF0000 #00FF00), and reset
[8] Added gradient color persistence - gradient colors are saved to database and loaded on server restart
[9] Improved color command usage messages - shows examples for both named colors and gradient hex colors
[10] Fixed team chat event handling - added proper cancelled event checks to prevent duplicate processing
[11] EternalCombat integration fixed