Version
1.1.0 includes group command improvements, automatic lock-data cleanup for destroyed vehicles, language system improvements, and several new lockable blocks and entities.
Group System Improvements
/lockit group set <group> now only works if the target is already locked
Prevented duplicate group application
Proper feedback is now shown when a group is already applied
Group names are now case-insensitive (Test = test)
Language System Improvements
Server owners no longer need to delete their language folder to receive new or updated translations
New language keys are now merged automatically on update
Bug Fixes
Fixed locked anvils keeping lock data after breaking from use
Lock data is now automatically removed when an anvil breaks naturally
Fixed locked vehicle entities not removing lock data when destroyed (minecarts & boats)