Death+ Smart Spectating Killcam & Effects icon

Death+ Smart Spectating Killcam & Effects -----

The most advanced Minecraft Death Cam Spectate plugin ever created.



deathplus.png

DeathPlus
Advanced Death Messages + The Smartest Cinematic Death Spectate Kill-Cam Ever Built
BUILT TO WORK WITH DEAD BODY Plugin

Paper / Spigot 1.21 - 1.21.11 | Java 21
By Duq_ | Example server: mcwar.co


What is DeathPlus?

DeathPlus is a modern death-experience overhaul plugin for Paper/Spigot servers that combines two major systems into one polished package:
  • DeathMessages - a fully configurable death message engine for PvP, mobs, projectiles, explosions, environmental kills, custom weapons, and more.
  • DeathSpectate - an advanced cinematic post-death smart camera system that turns every death into a short, immersive kill-cam sequence.
This is not just another death message plugin, and it is not just another simple respawn delay plugin.
DeathPlus is built to make death itself feel dramatic, informative, cinematic, and server-specific.


DeathPlus Purpose

  • Smart cinematic kill-cam logic
    DeathSpectate is designed to feel like the smartest death spectate plugin ever made. It does not just throw the camera into a generic orbit. It takes into account the exact place the player died, the killer position, corpse location, death type, interior vs exterior space, roof coverage, walls, underground/confined areas, and clipping safety to build a smarter camera track that actually fits the scene.
  • Death-type aware profiles
    Different causes of death can run completely different camera behavior. PvP melee, PvP projectile, mob melee, mob projectile, fall deaths, explosions, drowning, void deaths, and default deaths can all use different title pools and different stage sequences.
  • Built-in in-game editors
    Admins can tune the system in-game through GUIs and dedicated editors instead of doing everything manually in YAML.
  • Base config + override workflow
    The plugin preserves readable base configuration files and saves in-game changes into separate override files so setup stays clean and admin-friendly.
  • Companion support for modern combat servers
    Optional integrations allow DeathPlus to work with custom gun systems, vehicle systems, and corpse plugins for much richer death attribution and presentation.
Core Features
1) DeathMessages
DeathMessages replaces or augments vanilla death messages with a highly configurable system that supports:
  • Player vs Player deaths
  • Player vs Mob deaths
  • Environmental / natural deaths
  • Projectile-specific wording
  • Weapon display names
  • Custom weapon integrations
  • Vehicle run-over attribution
  • Location / world / biome placeholders
  • Distance placeholders
  • Named mob handling
  • Last-attacker attribution for falls, lava, drowning, and other follow-up deaths
This lets you build death messages that actually match the experience on your server instead of relying on flat vanilla text.
2) DeathSpectate: The Smart Kill-Cam System
DeathSpectate is the cinematic side of DeathPlus.
When a player dies, DeathPlus can immediately move them into a short spectator-based kill-cam sequence before the respawn completes. This sequence is not random or one-size-fits-all.
It is a very smart camera system that analyzes the scene and adapts how the camera behaves based on:

  • exact death location
  • killer location
  • corpse location when available
  • whether the death happened indoors or outdoors
  • whether the death happened underground or in a confined space
  • roof coverage and camera clearance
  • line-of-sight and wall clipping safety
  • cause of death
  • profile type such as PvP melee, PvP projectile, mob melee, mob projectile, fall, explosion, drowning, void, or default
Instead of a dumb orbit camera, DeathSpectate can intelligently select shots and transitions that feel appropriate to the scene.
Examples include:

  • killer-focused orbit shots
  • side-pan kill-cam shots
  • corpse-focused transition shots
  • indoor corpse panning for tight interiors
  • overview orbits for open areas
  • hold stages for dramatic pauses
It also includes smoothing and clipping resolution logic so the camera is much less likely to end up inside walls or blocked by terrain.
3) In-Game Editors
DeathPlus includes multiple in-game tools for admins:
  • Main DeathPlus GUI
  • DeathMessages GUI
  • DeathSpectate GUI
  • Animation Editor for stage/profile tuning
  • UI Message Editor for title, subtitle, bossbar, and actionbar text
  • Preview tools for testing spectate paths
This makes it practical for real servers where less technical admins still need to be able to adjust the experience quickly.
Companion / Collaboration Support
Dead Body Collaboration
DeathPlus does not create corpses by itself. Instead, it includes an optional corpse-focus integration layer so it can collaborate with dedicated corpse plugins.
The primary recommended companion plugin is:

That resource is listed on Spigot as a 1.21 native plugin focused on lootable corpses, body rendering modes, in-game GUI tools, pose systems, and corpse-based death presentation.
When used together, the combination becomes extremely powerful:
  • Dead Body handles the physical corpse / lootable body side of the death experience.
  • DeathPlus handles the cinematic death spectate, death messaging, kill-cam flow, and post-death presentation.
DeathPlus includes optional corpse locator logic with support for automatic corpse detection modes, scoreboard tag detection, and persistent data key detection. It also includes built-in compatibility defaults for Dead Body-style corpse markers, allowing DeathSpectate to focus the camera on the corpse if a compatible corpse plugin is present and enabled.
In short: Dead Body gives you the body, and DeathPlus turns that body into part of a cinematic death scene.

DEAD BODY DOWNLOAD LINK
  • Main companion section near the top of the page
  • Feature list under “Recommended Companion Plugins”
  • Documentation section under “Corpse Integration”
  • Download / setup section as a recommended optional add-on
Other Optional Integrations
  • Duckshot - weapon ID/type/lore placeholders and custom weapon-aware death messaging (Message for beta download)
  • VehicleMC - vehicle run-over attribution and vehicle-aware kill messaging (Message for beta download)

Highlights

  • Advanced smart post-death kill-cam system
  • Death-type aware spectate profiles
  • Indoor / confined-space aware camera behavior
  • Wall / clipping / line-of-sight camera safety logic
  • PvP, mob, projectile, explosion, fall, drowning, void, and default profile handling
  • Customizable death messages with placeholders
  • Last-attacker attribution for environmental follow-up deaths
  • Optional Duckshot support
  • Optional VehicleMC support
  • Optional Dead Body companion integration
  • In-game GUI tools and editors
  • Base config + override file system
  • Modern Paper/Spigot 1.21.x support
Installation
  1. Drop DeathPlus.jar into your plugins folder.
  2. Start the server once.
  3. DeathPlus will generate its config files inside plugins/DeathPlus/.
  4. Set your respawn location with /deathspectate setspawn.
  5. Use the GUIs or edit the YAML files to tune behavior.
Generated files:
  • config.yml
  • death-messages.yml
  • death-spectate.yml
Additional runtime / override files:
  • death-messages-overrides.yml
  • death-spectate-overrides.yml
  • death-spectate-data.yml
Compatibility
  • Paper / Spigot 1.21 through 1.21.11
  • Java 21
  • No required hard dependency plugins
Commands
Main Command
/deathplus (alias: /dp)
  • /deathplus - opens the main GUI in-game or shows help in console
  • /deathplus gui
  • /deathplus gui main
  • /deathplus gui messages
  • /deathplus gui spectate
  • /deathplus reload
  • /deathplus status
  • /deathplus files
  • /deathplus help
DeathMessages Commands
/deathmessages (alias: /dm)
  • /deathmessages
  • /deathmessages gui
  • /deathmessages reload
  • /deathmessages status
  • /deathmessages test
  • /deathmessages help
DeathSpectate Commands
/deathspectate (alias: /dsp)
  • /deathspectate
  • /deathspectate gui
  • /deathspectate ui
  • /deathspectate editor
  • /deathspectate editor [PROFILE]
  • /deathspectate preview stop
  • /deathspectate reload
  • /deathspectate status
  • /deathspectate on
  • /deathspectate off
  • /deathspectate toggle
  • /deathspectate on [player]
  • /deathspectate off [player]
  • /deathspectate toggle [player]
  • /deathspectate setspawn
  • /deathspectate end [player]
  • /deathspectate help
Permissions
  • deathplus.admin
    Main admin permission. Grants access to admin commands, GUIs, editor systems, reloads, setup tools, and module control.
  • deathplus.spectate.bypass
    Allows self-use of spectate testing toggles such as /dsp on, /dsp off, and /dsp toggle.
How DeathMessages Works
DeathMessages intercepts player deaths, classifies the death context, selects the most appropriate template, applies placeholders, and then delivers the message using the configured delivery pipeline.
Delivery Modes
  • CHAT - sends the message directly via chat components
  • EVENT - uses the vanilla death message event pipeline
  • BOTH - uses both systems
Broadcast Modes
  • GLOBAL - everyone online sees it
  • WORLD - only players in the victim’s world see it
  • RADIUS - only players near the death location see it
Supported Context
  • PvP melee
  • PvP projectile
  • mob melee
  • mob projectile
  • named mobs
  • natural/environmental deaths
  • weapon-specific messaging
  • vehicle-attributed deaths
  • parachute/fall special handling
  • last-attacker follow-up attribution
Common Placeholders
  • %victim%
  • %plrtag%
  • %killer%
  • %weapon%
  • %world%
  • %biome%
  • %x% %y% %z%
  • %distance%
  • %weapon_id%
  • %weapon_type%
  • %weapon_lore%
  • %vehicle%
  • %vehicle_name%
  • %vehicle_type%
  • %vehicle_id%
How DeathSpectate Works
DeathSpectate creates a short spectator-based death camera sequence after death.
Once triggered, the system can:

  • classify the death type
  • choose the matching spectate profile
  • build stage-by-stage camera behavior
  • use the killer and corpse location as anchor points
  • adapt the shot type to interior or exterior space
  • attempt to maintain safe line-of-sight
  • avoid bad clipping or invalid camera positions
  • display title, subtitle, bossbar, and/or actionbar messaging during the sequence
Supported Death Profiles
  • PVP_PROJECTILE
  • PVP_MELEE
  • MOB_PROJECTILE
  • MOB_MELEE
  • FALL
  • DROWN
  • EXPLOSION
  • VOID
  • DEFAULT
Stage Types
  • HOLD
  • FOCUS_KILLER_ORBIT
  • FOCUS_KILLER_PAN_SIDE
  • TRANSITION_TO_CORPSE
  • CORPSE_OVERVIEW_ORBIT
  • CORPSE_INDOOR_PAN
This is what gives the system its “smart kill-cam” feel. Open outdoor fights can use wider corpse overview orbits, while tighter areas can shift into more confined corpse pan shots instead of trying to use a dumb wide-angle camera inside walls.
GUI / Editor Systems
/deathplus gui
  • Main entry point for admins.
/deathmessages gui
  • Quick access to common DeathMessages settings.
/deathspectate gui
  • Quick access to DeathSpectate settings and editor links.
/deathspectate editor
  • Profile and stage editor for cinematic camera tracks.
/deathspectate UI
  • message editor for bossbar/actionbar/title/subtitle


VIEW ALL OTHER DETAILS ON DOCUMENTATION TAB
Resource Information
Author:
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Total Downloads: 12
First Release: Mar 10, 2026
Last Update: Mar 10, 2026
Category: ---------------
All-Time Rating:
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