Performance improvement in SCore title management:
Cached TextDisplay entity UUIDs to avoid expensive full-world entity scans on every block title update
Block titles now update text in-place instead of destroying and recreating the TextDisplay entity each tick
Fallback to efficient spatial lookup (getNearbyEntities) for cache misses after server restarts
Good dev, if you have problem or suggestion join my discord !
![[IMG]](//proxy.spigotmc.org/05d633e44de8695a0e713162fa0ad8d9d24353dc/68747470733a2f2f692e696d6775722e636f6d2f6a624d77416e4a2e6a7067)