Spigot / Paper plugin (Minecraft 1.21.x) — Scale how much loot players receive when they are
far from a chosen “source” player. Within a configurable radius, drops behave normally; beyond that radius, drops are reduced by a configurable percentage. The source player always keeps full drops.
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Features
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Source player — One player is the origin; everyone else is compared by distance.
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Proximity radius — Full vanilla drops within
N blocks of the source (same world).
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Distant drop rate — Outside the radius, each item unit can be kept with probability
0–100% (block breaks and mob kills by the benefiting player).
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Enable / disable — Turn the whole system off without removing the plugin.
- **English / French** — Server-wide language for plugin messages (`en` or `fr`).
- **Commands aliases** — `distantloot`, `lootkarma`, and `distantdrop`.