# GriefHeal Configuration # The delay (in seconds) before the plugin starts repairing the damage. # Default is 360 seconds (6 minutes). restoration-delay: 360
# How many blocks to restore per server tick (1 tick = 0.05 seconds). # 10 is the sweet spot: it heals 200 blocks per second, keeping the visual wave smooth while ensuring zero server lag. blocks-per-tick: 10
# Maximum distance (in blocks) to group consecutive explosions into a single "event". # If another TNT explodes within this radius, the timer for the entire crater resets. # This prevents the plugin from trying to heal a crater while a cannon or chain reaction is still actively destroying it. spatial-debounce-radius: 50.0
features: # Should blocks destroyed by fire spread automatically regenerate? heal-fire-damage: true
# Should containers (chests, barrels, shulkers) remember and restore their original items? # If false, the containers will be restored, but will be empty. restore-chest-items: true
# A list of worlds where GriefHeal will completely ignore explosions and fire. # Useful for disabling the plugin in specific minigame or creative worlds. world-blacklist: - creative_world
- hub_world
# Toggle which specific types of explosions trigger the healing process. # Set any of these to 'false' if you want that specific explosion to cause permanent terrain damage. explosions:
creeper: true
primed_tnt: true
fireball: true
# Ghasts and Fire Charges wither: true
# The initial Wither boss spawning explosion wither_skull: true
# The projectile skulls shot by the Wither end_crystal: true
tnt_minecart: true
block_explosion: true
# Beds in the Nether / Respawn Anchors in the Overworld # Blocks that will NEVER be restored if they are blown up. # This is essential for preventing infinite explosion loops (e.g., TNT blowing up, restoring itself, and blowing up again). blacklist: - TNT
- END_CRYSTAL
- TNT_MINECART
- BEACON
- BEDROCK
- RESPAWN_ANCHOR
# Cinematic visual and audio effects that play during the block-by-block restoration phase. effects: # Plays a heavy beacon "activation" pulse when healing starts, and a continuous hum while blocks are being placed. sounds-enabled: true
# Spawns a 'Reverse Portal' particle on every single block the moment it materializes back into the world. particles-enabled: true