LagReport icon

LagReport -----

Lag Report | Halt On | Discord Report | Force TPS




Version 2.3 Changelog
│➜ Slimefun Performance Module: Now monitors the real
│➜ impact of Slimefun 4 machines and tickers, identifying
│➜ bottlenecks by blocks, chunks, and sub-plugins.
│➜ Dual Discord Webhooks: Complete channel separation.
│➜ Configure a dedicated Webhook for Hardware Audits and
│➜ a specific one for Slimefun reports in config.yml.
│➜ Standalone /sftimings Command: New command to
│➜ trigger Slimefun reports manually, including the
│➜ /sftimings test sub-command for connectivity.
│➜ Automated Slimefun Reporting: Independent hourly
│➜ timer that sends Slimefun status to Discord with a
│➜ smart delay to avoid overlapping hardware reports.
│➜ Log4j Core Interceptor: Professional-grade log
│➜ interception ensuring reports arrive full and
│➜ formatted without console abbreviations.
│➜ Centralized Messaging: All new features integrated
│➜ into messages_pt.yml and messages_en.yml, supporting
│➜ global prefixes and full translation.
----------, Mar 14, 2026

v2.2 Updates
│➜ Simulation Overlap Fix: Resolved a bug where the manual
│➜ simulation could be overridden by the real anti-lag
│➜
controller, preventing stabilization alerts during tests.
│➜ Placeholder Correction: Fixed the (%s) visual bug in
│➜ emergency status messages, ensuring the real TPS is
│➜ displayed correctly in-game.
----------, Mar 7, 2026

Leash-Aware AI Safety: ️ Unlike other anti-lag plugins, LagReport never interferes with leashed entities. This ensures full compatibility with plugins like LeashedMobsTeleport, preserving the "asleep" or "tethered" state of mobs during and after emergencies.
----------, Mar 7, 2026

What's New in v2.0?
This is a major update focused on Transparency and Performance Control.

Audit System (Hardware Proof)
  • Added a new Audit Report that compares individual player consumption (Chunks, Entities, Redstone) against the actual server hardware usage.
  • Transparent reporting: See exactly what the clients are rendering vs. what the server is processing.
Emergency Simulation
  • New command /lagreport simulate: A 60-second controlled sequence to test the "Halt" mechanics and Discord notifications without real lag.
  • Added countdown sounds and broadcast messages for players during simulation.
Internationalization (I18n)
  • Added full support for multiple languages.
  • Included messages_en.yml and messages_pt.yml for easy translation.
  • Language can now be switched in config.yml.
️ Improvements & Fixes
  • Optimized Redstone scanning radius.
  • Refactored Discord Webhooks for better JSON handling.
  • Full compatibility with Paper 1.21.1 and Java 21.
Developed with ❤️ by Comonier
----------, Mar 7, 2026

Resource Information
Author:
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Total Downloads: 12
First Release: Mar 2, 2026
Last Update: Mar 14, 2026
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All-Time Rating:
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