LMT | Leashed Mobs Teleport System icon

LMT | Leashed Mobs Teleport System -----

Cross-World Leashed Mobs Teport system using a /lmt wand



LeashedMobsTeleport
Teleport leashed entities across dimensions and allow leashing any type

Changelog v1.7 - Security & Persistence Update


[Added]
│➜ Wand DNA Tracker: New persistent metadata (`wandLeashKey`)
│➜ to identify mobs leashed with the Enchanted Lead.
│➜ Territory Notifications: Real-time chat alerts when entering/leaving
│➜ claims or when Trust status is changed.
│➜ Unleash Protection: New logic that blocks players from releasing
│➜ leashed mobs inside protected areas without trust.

[Fixed]
│➜ Leash Dupe Bug: Fixed the issue where the Enchanted Wand
│➜ would drop a standard Lead item upon releasing a mob.
│➜ GP/WG Bypass: Resolved the bug where players could leash or tie
│➜ entities to fences in protected territories.
│➜ AI Restoration Bug: Fixed the issue where mobs would remain with
│➜ AI disabled even after being legally released in foreign claims.
│➜ Persistence Loss: Fixed the bug that caused mobs to be unleashed
│➜ and their AI restored automatically after a server restart.

[Improved]
│➜ GriefPrevention Logic: Switched to UUID-based
│➜ `checkPermission` for more reliable trust verification.
│➜ Fence Security: Enhanced distance checks and ownership
│➜ validation for tying/untying mobs from hitch posts.
│➜ Code Optimization: Refactored for Java 21 and Paper 1.21.1 with
│➜ maximized performance for high-entity environments.

Note: A full server restart is recommended to apply these persistent DNA optimizations to all active entities.

Last Update: 1.6
│➜ of mob with advanced persistent protection.

upload_2026-2-24_3-9-0.png

Main Features
│➜ Leash Any Mob: Allows the use of leads on monsters (Creeper,
│➜ Zombie, etc.), Slimes, Ghasts, and Villagers.
│➜ Dimensional Teleport: Leashed mobs follow the player through
│➜ portals (Nether/End) and teleport commands (`/tp`).
│➜ Mount Support: Vehicles (horses, pigs, etc.) teleport along with the
│➜ player and keep the passenger mounted at the destination.
│➜ Pacify System: Leashed mobs become invulnerable, stop burning
│➜ in the sun, and have their AI disabled while on the lead.
│➜ Lead Anti-Dupe: Automatic cleanup of dropped leads during
│➜ teleportation to prevent item duplication.
│➜ Persistent DNA (PDC): Protections (AI-lock, invulnerability) are
│➜ saved in the mob's NBT. Protection survives restarts and chunk
│➜ unloads.
│➜ Protection Integration: Fully respects WorldGuard regions and
│➜ GriefPrevention claims (requires Trust/Interaction permission).

Commands
│➜ lmt reload Reloads the configurations and the messages file.
│➜ lmt toggle Enables or disables teleport messages for the player.
│➜ lmt wand Gives the Enchanted Lead to the player (soul-bound item)

Permissions
│➜ leashedmobsteleport.use Basic permission to use the lead,
│➜ teleport mobs, and get the LMT Wand.
│➜ leashedmobsteleport.admin Permission to reload the plugin.
│➜ lmt.leash. Specific permission per mob (e.g., lmt.leash.villager), enabled via config.

Important Notice
│➜ WorldGuard: For the plugin to function correctly in Spawn or
│➜ administrative regions, the ` interact` and ` use` flags must be
│➜ set to ` allow`. Otherwise, the lead will be blocked silently or by
│➜ the WorldGuard's native message.
│➜ Persistence: Mobs marked with LMT DNA will remain pacified
│➜ and invulnerable until they are manually unleashed by their owner.
Resource Information
Author:
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Total Downloads: 34
First Release: Feb 19, 2026
Last Update: Mar 5, 2026
Category: ---------------
All-Time Rating:
1 ratings
Find more info at github.com...
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