LMenus | In-Game GUI Creator | Shops, Kits & Menus icon

LMenus | In-Game GUI Creator | Shops, Kits & Menus -----

Build, customize, and manage interactive GUI menus entirely in-game.




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▸ Overview
Why configure menus in a text editor when you can build them in Minecraft? LMenus is an efficient GUI builder that lets you create, design, and configure your server's menus entirely in-game. Whether you are building a massive server selector or a simple VIP kit, you can design, scale, and fully configure every single button 100% in-game.

▸ Key Features
  • 100% In-Game Creation: Create, edit, and design your menus directly through a visual Minecraft GUI interface.
  • Advanced Button Assignment: Assign buttons to items in the menu with multiple commands or link directly to other menus.
  • Powerful Flag System: Use button and menu flags to completely alter appearance and functionality.
  • API Integrations: Full PlaceholderAPI and Vault API support for live variables and economy transactions.
  • HEX Color Support: Make your menus pop with full HEX color code formatting everywhere.

▸ The Flag System
Customize your menus and individual buttons using our interactive, click-to-apply flag system. Just click the item in the GUI to apply the rule!

Menu Flags:
  • auto_refresh <true/false> - Continuously re-render the menu each tick for live PAPI updates.
  • filler_item <'none'/MATERIAL> - Fills empty slots with this item (with blank display name).
  • permission <value> - Restricts who can open the menu.

Button Flags:
  • cooldown <seconds> - Per-player cooldown before the slot can be clicked again.
  • close_on_click <true/false> - Whether to close the inventory on click.
  • permission <value> - Restricts who can use this button.
  • cost <value> - Vault economy cost charged on click.
  • visible_no_permission <true/false> - Whether to show the item to players who lack the button's permission.

▸ Additional Features
  • Every single message is completely configurable in the config.yml.
  • Auto TAB completion for every command to drastically simplify the setup process.
  • Anti-Dupe protection prevents shift-clicking, offhand swapping, and double-clicking.

▸ Admin Commands
  • /lm create <name> <size> [title] - Create a new menu (lmenus.admin.create)
  • /lm edit <name> - Open the visual editor (lmenus.admin.edit)
  • /lm resize <name> <size> - Adjust GUI size safely (lmenus.admin.resize)
  • /lm retitle <name> <title> - Rename inventory title (lmenus.admin.retitle)
  • /lm remove <name> - Delete menu from disk (lmenus.admin.remove)
  • /lm reload - Reload config & messages (lmenus.admin.reload)
  • /lm button command <menu> <isPlayer> <cmd> - Bind commands (lmenus.admin.button)
  • /lm button menu <menu> <target> - Bind a menu link (lmenus.admin.button)
  • /lm button remove <menu> - Clear a button (lmenus.admin.button)
  • /lm flag menu <menu> <flag> <value> - Set a menu flag (lmenus.admin.flags)
  • /lm flag button <menu> <flag> <value> - Set a button flag (lmenus.admin.flags)
  • /lm flag list - Display all flags (lmenus.admin.flags)

▸ Player Commands
  • /lm open <name> - Open a menu (lmenus.use.open)
  • /lm info <name> - View menu metadata (lmenus.use.info)
  • /lm list - List all loaded menus (lmenus.use.list)
  • /lm help - Show the help menu (lmenus.use.help)

▸ Soft Dependencies
  • Placeholder API - If you want variables (%player_name%, %server_time%, etc.) to work in menus, this plugin is needed.
  • Vault API - If you want to link menus with economy.
Video Tutorial:


If you are lost, confused, or stuck at any point with this plugin, please reach out to me here, on GitHub, or on Discord (username: theeluke).
Resource Information
Author:
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Total Downloads: 11
First Release: Mar 8, 2026
Last Update: Mar 9, 2026
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