Added support for dynamic light on dropped items, allowing them to emit light naturally while on the ground for better visibility and immersion. Also includes full vanish compatibility, ensuring hidden players remain completely undetected by the plugin’s features and effects.
As asked by Andrew at CapuStudios Discord i've updated with some new functions, now the light can be affected by weather (or not if you want), and light now should work on flowing water, also fixed a few bugs like blacklisting not always working.
Final performance improvement for the day, now the plugin can handle everything even better and off the main thread, which will garantee an perfect solution for server owners.
also i suggest keeping the light cleaning on as previous versions caused some permanent light bubbles that should be cleared with this newer version during /ll reload.
The fix is to prevent plant torches that were once destroyed by another force like a tnt to keep illuminating the area even after being vanished, with this new updated this won't happen.
Added configurable light behavior for blocks placed
underwater (separate from land behavior).
Implemented in-game
reload command: /ll reload and /luminouslights reload.
Reload command now provides
feedback via action bar message and pling sound.
Improved overall
performance and
smoothness.
Minor internal
optimizations and
tweaks.