MCPvP-Tab icon

MCPvP-Tab -----

The best tab plugin with friend system from McPVP!



[​IMG] MCPvP-Tab A lightweight, packet-based tablist & friends system. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚡ Overview MCPvP-Tab completely replaces the default Minecraft tablist with a clean, fully custom player list powered by PacketEvents. It features a built-in friends system with two switchable tab views — Friends and Region — toggled by simply pressing Sneak. Every element is packet-driven. No scoreboards, no flicker, no lag. The entire tab is rendered with fake entries, custom skulls, and real-time ping bars — exactly like the top PvP networks. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ✨ Features
  • Custom Tablist — Fully packet-based, replaces every entry
  • Friends System — Add, remove, and accept friends with /friend
  • Two Tab Views — Friends & Region, toggled with Sneak
  • Real Player Skulls — Online friends show their actual skin
  • Custom Skull Textures — Offline friends, headers, and separators use custom heads
  • Live Ping Bars — Accurate connection quality indicators (5-bar system)
  • Offline Friend Tracking — See which friends are offline with a timed-out indicator
  • Online Player Count — Live count in the footer, updated every second
  • Clean Header & Footer — Centered, formatted, fully customizable
  • Smart Tab Completion — Context-aware suggestions for every subcommand
  • Cracked Server Support — Works perfectly on offline-mode servers
  • MySQL Storage — HikariCP connection pooling, zero file storage
  • Fully Async — All database operations and snapshot building off the main thread
  • Real Players Hidden — Vanilla tab entries are completely hidden via packets
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Friends Tab When a player opens their tablist, they see:
Code (Text):
   Friends (3)   -------   ● FriendOnline1        [green, real skin, live ping]   ● FriendOnline2        [green, real skin, live ping]   ✕ FriendOffline1       [gray, custom skull, timed out]
  • Online friends appear at the top with their real skin and live ping
  • Offline friends appear below with a dark skull and a timed-out ping icon
  • No friends? The tab shows /f add <player> as a hint
  • Maximum 75 friends per player
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Region Tab Press Sneak to switch to Region view:
Code (Text):
   PlayerA               [gray, real skin, live ping]   PlayerB               [gray, real skin, live ping]   PlayerC               [gray, real skin, live ping]
  • Shows every online player on the server
  • Sorted alphabetically
  • Each player displays their real skin and live ping
  • Press Sneak again to switch back to Friends
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Commands
Code (Text):
 /friend add <player>      Send a friend request (60s to accept) /friend accept <player>   Accept an incoming request /friend remove <player>   Remove a friend from your list
Aliases: /f All commands feature intelligent tab completion:​
  • /f add — suggests online players
  • /f remove — suggests your current friends
  • /f accept — suggests pending incoming requests
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ⚙️ Requirements
  • Paper 1.21+ (or any Paper fork)
  • Java 21
  • PacketEvents 2.11+
  • MySQL Database
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ ️ Architecture Built with performance as the top priority:​
  • Zero main-thread computation — all snapshots built asynchronously
  • Packet interception — vanilla player entries never reach the client as listed
  • Immutable snapshots — precomputed and atomically swapped every second
  • HikariCP — fast, pooled MySQL connections
  • Caffeine cache — high-performance caching for skins and friend data
  • No deprecated API — fully modern Paper and PacketEvents usage
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Ping Bars The tablist displays accurate ping indicators:
Code (Text):
 < 150ms    ▐▐▐▐▐  (5 bars — Excellent) < 300ms    ▐▐▐▐   (4 bars — Good) < 600ms    ▐▐▐    (3 bars — Fair) < 1000ms   ▐▐     (2 bars — Poor) < 1500ms   ▐      (1 bar  — Bad) > 1500ms           (0 bars — No connection)
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ Built with ❤️ for competitive PvP servers. If you need support, feel free to open a discussion.
Resource Information
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Total Downloads: 4
First Release: Mar 21, 2026
Last Update: Mar 21, 2026
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