Feature: Item Pusher Upgrade
Changes:
- Upgraded the Item Pusher to feature 9 input slots for better item management.
Bugfix: Network Grid - Item Duplication (Dupe)
Fixes:
Fixed a critical item duplication exploit where breaking a network block (Cell, Bridge, etc.) while a Grid was open would leave a ghost node in the internal registry. The ghost was re-read by the controller on the next tick, causing items to appear duplicated in the Grid interface. The block cleanup on break was previously disabled.
Bugfix: Network Grid - Storager/Cell Swap Dupe
Fixes:
Fixed an item duplication exploit where swapping a Cell for a Quantum Storager/Monitor mid-session caused the Grid to display stale (inflated) item counts. The barrel/storager list was cached permanently after the first read and never refreshed when network topology changed.
Bugfix: NetworkControlX - Shulker Box Duplication (Dupe)
Fixes:
Fixed a critical item duplication exploit where directing the NetworkControlX (Block Breaker) at a Shulker Box would add the Shulker as an item to the network without actually breaking the block. The container check was running asynchronously after the item had already been deposited, allowing the block to remain in the world while a copy appeared in the network.