[E] Meteor Strike — Launch into the sky and slam down with a real block shockwave wave. FallingBlock rings expand from impact using actual terrain blocks.
[E] Glass Shatter — Bloody triple-helix tightens around you before a crimson explosion. Unvanish summons a rising blood spiral with pooling and smoke.
[E] Delete Entity — Glitch out of existence like a corrupted file. Matrix-green code rain, digital artifacts, and a fatal error screen.
[SPECIAL] Celestial Singularity — Collapsing dimensional rings form a black hole. Unvanish triggers a supernova and spawns animated angel wings.
New Features
Place/Break Toggle — Prevent placing/breaking blocks while vanished (disabled by default). GUI + command support.
PlaceholderAPI — 10+ placeholders: %vanishium_is_vanished%, %vanishium_vanished_count%, %vanishium_vanished_list%, and more.
/vium whois <player> — View full vanish info about any player.
Item Pickup/Drop — Renamed to reflect it also blocks dropping.
Fixes & Improvements
Full Adventure API migration (no more deprecated BungeeCord/Spigot calls)
Fixed GUI click-through when opening sub-menus
Added missing GUI open sound
Fixed Particle.FLASH crash on 1.21
Added RAID_OMEN support for 1.21 raid mechanics
Replaced reflection-based advancement hiding with native Paper API
All messages editable via lang files (zero hard-coded)
Registry-based enchantment lookup (no deprecated static fields)
A major feature update with complete animation overhaul, new effects, enhanced protections, and improved stealth mechanics!
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MAJOR: Complete Animation Refactor
All 12 animations have been completely rewritten from the ground up!
Brand new particle systems with smoother transitions
Improved sound design for each animation
Better performance and async-safe execution
New AnimationBase system for consistent quality
Enhanced visual effects with custom color palettes
More immersive vanish/unvanish experiences
Every single animation now feels more polished, professional, and satisfying to use.
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NEW: Galaxy Animation
Vanish with cosmic style! The new Galaxy animation features mesmerizing particle effects with beautiful color transitions, beacon sounds, and end portal aesthetics.
Completely reworked protection system! Wardens will now completely ignore vanished players, and push protection has been enhanced to prevent any unwanted movement interference.
Wardens no longer detect or target vanished players
Improved collision prevention
Better velocity handling for smoother stealth movement
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NEW: No Turtle Egg Breaking
Vanished players will no longer accidentally break turtle eggs when walking over them. Perfect for staff monitoring beach areas and turtle breeding zones!
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NEW: ProtocolLib Integration
Silent chest opening now uses packet-level interception for even better stealth:
No chest opening sounds for other players
No block action animations visible to others
Seamless integration (optional - works without ProtocolLib too)
Hello server admins!
This update brings a
huge internal feature refactor, more granular control, and improved stability across all modules. VanishIUM is now cleaner, smarter, and more modular than ever before.
✅ What's New in 1.0.1: Internal Refactor – "Features as Modules" All core functionalities have been separated into
individual feature classes, making the plugin more modular, extendable and efficient:
NightVision – Toggle night vision in vanish
NoPush – Prevents push effects from mobs/players
NoMobSpawn – Avoid triggering hostile mob spawns while vanished
NoRaidTrigger – Enter villages safely without starting raids
NoSculkSensorDetection – Avoid being detected by Sculk sensors