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Seamless Cross-Server Player Data Synchronization
PlayerDataSync keeps your players’ inventories, XP, and more perfectly in sync across all your Paper or Spigot servers — automatically and in real time.
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What It Does
PlayerDataSync allows your players to switch between servers without losing any progress.
Their
inventory, XP, health, gamemode, and location are all stored securely in a shared MySQL database and updated instantly whenever changes occur.
With this plugin, your network feels like
one seamless world, no matter how many servers you run.
✨ Key Features
- Real-time synchronization – Instantly updates player data across connected servers
- Full data coverage – Inventory, Ender Chest, XP, Health, Food, Game Mode, Location, and Potion Effects
- Secure MySQL storage – No file syncing or manual transfer needed
- ⚙️ Lightweight setup – Minimal configuration and automatic handling
- bStats integration – Optimized for performance and analytics
⚡ Why Use PlayerDataSync?
If your network uses multiple survival, lobby, or minigame servers, PlayerDataSync ensures that your players’ progress, items, and stats remain consistent everywhere.
It eliminates duplication errors, desync issues, and data loss — making your multi-server experience
smooth and professional.
Supported Versions
- ✅ Minecraft 1.8 – 1.21.11
⚙️ Configuration
All configuration details can be found here:
https://pds.devvoxel.de/config
Commands & Permissions
PlayerDataSync runs fully
automatically — no commands or permissions are required.
Once installed and configured, it just works.
️ Support
Need help or found a bug?
- Comment on the Modrinth page
- Open an issue on GitHub
- Join our Discord for live support
Ongoing Development
PlayerDataSync is actively maintained with regular improvements, bug fixes, and new features inspired by community feedback.
Requirements
- ☕ Java 17 or higher
- ️ MySQL Database
- Spigot or Paper server
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❤️ Credits
Developed with ❤️ by
DerGamer09
Make your network seamless — download PlayerDataSync today.