PlayerDataSync [1.8-1.21.11] - Cross-Server Data Synchronization icon

PlayerDataSync [1.8-1.21.11] - Cross-Server Data Synchronization -----

PlayerDataSync




Version: 1.2.9-RELEASE
Plugin ist perfekt und funktioniert einwandfrei, da kann es nur 5 sterne geben. Ist zu empfehlen!

Version: 1.2.4-SNAPSHOT
[00:08:15 ERROR]: [PlayerDataSync] Data truncation error for NightSide: Data truncation: Data too long for column 'inventory' at row 1. Consider disabling achievement sync or check your database column sizes.
[00:08:15 WARN]: [PlayerDataSync] Failed to autosave data for NightSide: See previous log entries for details.

This error occurs when I fill my inventory with items that have a fairly large NBT. Achievements off

Version: 1.2.3-SNAPSHOT
good plugin. may i have the discord invite link pls, the ones provided no longer work
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Author's response
Yes, here's the Discord link:

https://discord.gg/craftingstudiopro

Version: 1.2.3-SNAPSHOT
there are some minor issues, but overall a realy great plugin. keep up the good work.

Version: 1.2.1-SNAPSHOT
The plugin works fine, I'd like to know how to fix this error [14:41:08 WARN]: [PlayerDataSync] Failed to send heartbeat: HTTP 400: {"error":"Missing server_id"} and how to integrate it with Bungeecord because I saw it in the configuration

Version: 1.2.1-SNAPSHOT
[23:29:52 WARN]: [PlayerDataSync] Failed to send heartbeat: HTTP 400: {"error":"Missing server_id"}

The plugin works well, but in the console it shows that warning, hope someone can help me fix it, great plugin tho!

Version: 1.2.0-SNAPSHOT
No esta funcionando la descarga, estoy intetnando descragar para probar y me sale un alerta que ne cargar la pagina de descarga

Version: 1.1.9-SNAPSHOT
Good Free Data Sync plugin.It works perfectly fine and have less bug. The main point is this plugin developer will try to fix any bug we reported. Keep it up !
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Author's response
Thank you for the positive review and of course I will continue like this

Version: 1.0.3-SNAPSHOT
Hello!
I’m using PlayerDataSync on my server running Minecraft 1.21.7, and it works perfectly—thank you for the great plugin!

I have a suggestion for a future update: it would be really useful to have configurable options in the settings to enable or disable syncing specific player data such as coordinates, XP, gamemode, enderchest, inventory, health, hunger, and positions.

For example, on my server, I’d like to disable coordinate synchronization between my survival and mining servers to keep players' locations separate.

Thanks again for your work, and keep it up!

Version: 1.0.3-SNAPSHOT
[17:59:09 ERROR]: Command exception: /playerdatasync
org.bukkit.command.CommandException: Cannot execute command 'playerdatasync' in plugin PlayerDataSync v1.0.3-SNAPSHOT - plugin is disabled.
at org.bukkit.command.PluginCommand.execute(PluginCommand.java:37) ~[paper-api-1.21.4-R0.1-SNAPSHOT.jar:?]
at io.papermc.paper.command.brigadier.bukkit.BukkitCommandNode$BukkitBrigCommand.run(BukkitCommandNode.java:82) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at com.mojang.brigadier.context.ContextChain.runExecutable(ContextChain.java:73) ~[brigadier-1.3.10.jar:?]
at net.minecraft.commands.execution.tasks.ExecuteCommand.execute(ExecuteCommand.java:30) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.commands.execution.tasks.ExecuteCommand.execute(ExecuteCommand.java:13) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.commands.execution.UnboundEntryAction.lambda$bind$0(UnboundEntryAction.java:8) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.commands.execution.CommandQueueEntry.execute(CommandQueueEntry.java:5) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.commands.execution.ExecutionContext.runCommandQueue(ExecutionContext.java:105) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.commands.Commands.executeCommandInContext(Commands.java:450) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.commands.Commands.performCommand(Commands.java:357) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.commands.Commands.performCommand(Commands.java:347) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.commands.Commands.performCommand(Commands.java:341) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.network.ServerGamePacketListenerImpl.performUnsignedChatCommand(ServerGamePacketListenerImpl.java:2214) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.network.ServerGamePacketListenerImpl.lambda$handleChatCommand$11(ServerGamePacketListenerImpl.java:2187) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.TickTask.run(TickTask.java:18) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:155) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:24) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:1448) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:176) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:129) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.MinecraftServer.pollTaskInternal(MinecraftServer.java:1428) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:1422) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.util.thread.BlockableEventLoop.managedBlock(BlockableEventLoop.java:139) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.MinecraftServer.managedBlock(MinecraftServer.java:1379) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.MinecraftServer.waitUntilNextTick(MinecraftServer.java:1387) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1264) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at net.minecraft.server.MinecraftServer.lambda$spin$2(MinecraftServer.java:310) ~[paper-1.21.4.jar:1.21.4-226-a838a88]
at java.base/java.lang.Thread.run(Thread.java:1583) ~[?:?]
>

Version: 1.0.3-SNAPSHOT
Great Plugin! But can u add a way to convert my existing player data from world folder into MySQL database?

Resource Information
Author:
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Total Downloads: 2,347
First Release: Mar 9, 2025
Last Update: Mar 11, 2026
Category: ---------------
All-Time Rating:
7 ratings
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