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PlayerDataSync [1.8-1.21.11] - Cross-Server Data Synchronization
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PlayerDataSync
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Overview
Updates (
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Reviews (
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Version History
Discussion
PlayerDataSync v1.1.5-SNAPSHOT
Update
v1.1.5-SNAPSHOT
Major improvements with backups, performance enhancements, bug fixes, and more!
[HR][/HR]
✨ Added
Backup System
– Complete backup and restore functionality
Automatic daily backups with configurable retention
Manual backup creation via
/sync backup create
Restore backups via
/sync restore <player> [backup_id]
SQL dump generation for database backups
ZIP compression for file backups
Backup listing and management commands
Performance Caching
– In-memory player data cache
Configurable cache size and TTL (Time-To-Live)
LRU eviction policy (Least Recently Used)
Optional compression for memory optimization
Cache statistics and management via
/sync cache
Enhanced Performance Monitoring
Detailed save/load time tracking
Connection pool statistics
Performance metrics logging
Slow operation detection and warnings
Improved Update Checker
Configurable timeout settings
Better error handling for network issues
Download link in update notifications
User-Agent header for API requests
Emergency Configuration System
Automatic config file creation if missing
Fallback configuration generation
Debug information for configuration issues
Multi-layer configuration loading approach
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Changed
Achievement Sync Limits
– Increased support for Minecraft’s 1000+ advancements
MAX_COUNT_ATTEMPTS: 1000 → 2000
MAX_ACHIEVEMENTS: 1000 → 2000
MAX_PROCESSED: 2000 → 3000
Large amount warning threshold: 500 → 1500
Database Performance
Enhanced connection pooling
Exponential backoff for connection acquisition
Increased total timeout to 10 seconds
Better connection pool exhaustion handling
Inventory Utilities
Improved ItemStack sanitization and validation
Better corrupted data handling
Enhanced Base64 serialization and deserialization
Configuration Management
Multiple fallback mechanisms
Emergency configuration creation
Better error diagnostics and logging
[HR][/HR]
Fixed
Critical Achievement Bug
– Fixed infinite loop in advancement counting
Added hard limits to prevent server freezes
Implemented timeout-based processing
Better error handling and logging
Database Parameter Error
Fixed "No value specified for parameter 20" issue
Corrected SQL
REPLACE INTO
statement
Added missing
advancements
and
server_id
parameters
Slow Save Detection
Optimized achievement serialization for large data sets
Reduced processing time with batch operations
Implemented performance monitoring with timeouts
Configuration Loading
Fixed empty
config.yml
issue
Added fallback configuration mechanisms
Improved resource loading handling
Compilation Errors
Added missing imports (
java.io.File
,
java.io.FileWriter
)
Resolved date ambiguity in
BackupManager
Fixed nested try-catch block issues
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Security
Improved ItemStack sanitization and data validation
Enhanced audit logging for security events
Better error recovery for corrupted data
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⚡ Performance
Cache compression and TTL management
Optimized database efficiency with connection pooling and batching
Non-blocking asynchronous backup and save operations
Improved memory and resource cleanup
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Compatibility
Full support for
Minecraft 1.21.5
Maintained legacy support for
1.20.x
Compatible with MySQL, SQLite, and PostgreSQL
Proper API version handling
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⚙️ Configuration
performance.cache_ttl
– Cache time-to-live in milliseconds
performance.cache_compression
– Enable or disable cache compression
update_checker.timeout
– Connection timeout for update checks
performance.max_achievements_per_player
– Increased to 2000
server.id
– Unique server identifier for multi-server setups
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️ Commands
New Commands
/sync backup create
– Create a manual backup
/sync restore <player> [backup_id]
– Restore a player from a backup
/sync cache clear
– Clear performance cache
Enhanced Commands
/sync cache
– Now shows performance and connection pool statistics
/sync status
– Improved status reporting
/sync reload
– Better configuration reload handling
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Technical Details
Improved error handling and logging
Better memory and resource management
Enhanced diagnostic information for debugging
More robust exception handling and recovery
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Download:
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,
Sep 5, 2025
View on SpigotMC
Resource Information
Author:
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Total Downloads:
2,347
First Release:
Mar 9, 2025
Last Update:
Mar 11, 2026
Category:
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All-Time Rating:
7 ratings
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